Wednesday, November 30, 2016

Master and Coverage - Directors Reflection

NAME: Jase Van Meeteren

DATE: November 29, 2016

FILM: Master and Coverage

DP: Kent Thalman


TMA 285 DIRECTOR’S REFLECTION

Reflect on how your film turned out. Have the courage to evaluate your work not only with a self-congratulatory eye, but also with a critical eye. Step back; pretend the film wasn't made by you. Be exacting. Be demanding. Don't let yourself off the hook. Be completely honest about your performance.
- Turn in a hard copy of this statement the next class session after your film screens
- Upload the statement to Learning Suite the day after your film screens
- Post this to your blog with your film the day after your film screens

Overall response (2-3 paragraphs):
In 2-3 paragraphs, write an overall response to your film: Were you successful at achieving what you set out to achieve? What are you proud of? What would you do differently if you could remake this piece? What did you learn? 
I think overall as far as how I wanted the film to look and feel, this one is the closest to my original vision and feeling. I am pretty proud of how I was able to control most of the elements during production. That’s reflected very well in the image. I am also proud of their performances I got out of the actors. I think the feeling I wanted to portray came through well because of them.
            If I could change anything I think it would be the edit. In fact, I think I am going to go through it again and re-edit the piece. That is what really ruined the film for me and I am really disappointed about how careless I was during the edit. I learned how important each edit should be in a film. Making purposeful images doesn’t just mean during production, but it also has to do with how these images interact through editing. This means I shouldn’t just make purposeful images, but I should also make purposeful edits.

Briefly answer the following:
What, specifically, did you want to communicate? Were you successful? Why? Why not?
I wanted to communicate a sense of skepticism in the scene. I wanted Kick-Ass to push against Red mist in a way that wasn’t loaded with conflict, but I wanted the audience to feel like he shouldn’t go with Red Mist. There were a couple people in class that said almost the exact thing that I wanted so I thought that was pretty cool. Because of that I think I was pretty successful.
How, specifically, did you try to say this? What visual elements, techniques, etc. did you use?
I wanted Red Mist to stand out in the world. I wanted the audience to know that she doesn’t fit in with Kick-Ass. The stark contrast between the two helped to show that he shouldn’t go with her. Performance was another thing that I used. I wanted the audience to see his reactions to her so they would understand his skepticism.
What did you learn about storytelling:
I learned how important the edit is in storytelling. I honestly think most of the film worked really well, but the edit totally ruined it. It made the pacing feel weird and I don’t think the jokes landed like they were supposed to. I also saw how the audience wanted to see something in the story but I didn’t show it to them.
Working with actors and getting performance:
I learned how beneficial it is to give actors something to do and think about while they are speaking. Their reactions become a lot more believable. They even start to do things I don’t necessarily ask them to, but because of their thought process, it makes little movements and facial expression that I really like.
Blocking — camera and actors:
I learned how important it is to keep the characters in frame. Especially when one of your characters is a key visual element. When the red in Emily’s sweater disappeared, it made a really weird bump in the story that I didn’t like.
Visuals — composition, framing, visual elements:
It’s so important to control color in the frame. I got lucky during shooting because the cars around us didn’t stand out in a noticeable way. Red was the boldest color in the scene which helped me out a lot.
Design & Art Direction:  
The design was actually fun in this one because I got to create really weird costumes out of every day objects which made the design process interesting. I learned you can make things that seem as though they are decent quality, but using every day objects. I thought their costumes actually looked great on screen and I didn’t have to spend any money on it. I think this is because production design depends so much on color. If we get the color right, and it matches the film well, then it isn’t as strange in the image.
The Production Process — collaboration with crew, the logistics of making this piece:
This was interesting because of the location we shot it. There were a lot of distractions that invaded our space and made it difficult. I learned that, as long as you are pretty respectful, people don’t bother you, but you shouldn’t count on that. Most of the people coming through the alleyway were respectful, but there was one that made it really hard. I think it would have been better if we got some sort of written consent from the company who gave us original verbal permission. I think it would have better validated our being there.
                  
What was it like to watch your film with an audience? Did they understand it? Miss the point? Why did they respond the way they did?  
I think for the most part people responded well to it, but the pacing and editing was really bad. Watching it with and audience, I noticed every cut that happened in a weird spot, and every edit that lasted a little too long. I think that was the worst part for me. There were times when people laugh though and that was cool for me.



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